article sp curated Latest about article sp curated STUDENT REPORT: How I Learned About Art & History By Building with LEGO By Wyatt Zaleski, a 5th grade student at Fair Haven Schools (NJ) published 23 May 19 Read & Play Games With Friends Near & Far Using Ustyme By TL Editors published 23 May 19 Ustyme is a video-call program that allows two users, in two places, to read a story or play a game together. A New View of AV By Sascha Zuger published 22 May 19 The world of AV tech is booming, with new trends like AR and VR reinvigorating the field with innovative ways to incorporate learning. Emoji Scavenger Hunt By Ozge Karaoglu published 22 May 19 Emoji Scavenger Hunt is a fun AI- powered experiment that you can play on your phones or your iPads in the classrooms. Simple Solution for Active Kids in the Classroom By Tech & Learning published 22 May 19 GoNoodle is a series of web-based videos, games, and activities focused on introducing short bursts of physical exercise in the classroom. A Q&A with Future Ready Superintendent Michael McCormick, Val Verde (CA) Unified School District By Tara Smith published 22 May 19 Even our youngest students are engaged in critical thinking, making sound decisions and choices as they identify and solve authentic problems. What Makes a Good STEM/STEAM Toy? By TL Editors published 22 May 19 New Toy Association Research Identifies 14 Characteristics of Toys that Cultivate Kids’ Science & Math Skills Makerspaces & PBL…Perfect Together By Laura Fleming published 21 May 19 Educators interested in Makerspaces, STEM Labs, Project-Based Learning, Inquiry-Based Learning, and Genius Hour may feel unsure of how to integrate all of those things into their practice Gale Introduces Gale In Context: For Educators By TL Editors published 21 May 19 Educators can work independently, share their planning with others or work collaboratively to build classroom resources. BACK OFFICE BUSINESS: Nearly 1,200 Districts Renew Partnerships with Gaggle By TL Editors published 19 May 19 Gaggle has retained the majority of its subscribers, with 92 percent of districts renewing their Gaggle partnership year after year. 1 2 3 4 5 6 Archives Tech & Learning NewsletterTools and ideas to transform education. Sign up below.* To subscribe, you must consent to Future’s privacy policy. MORE FROM TECH & LEARNING...1Edtech Show & Tell: January 202525 Edtech and Other School Trends to Watch in 2025 35 Ways Writing Instruction Should Evolve In The Age of AI 4Taking the Mystery Out of Writing: How Students Can Discover a Love of Writing59 Suggestions For Your AI Reading List
STUDENT REPORT: How I Learned About Art & History By Building with LEGO By Wyatt Zaleski, a 5th grade student at Fair Haven Schools (NJ) published 23 May 19
Read & Play Games With Friends Near & Far Using Ustyme By TL Editors published 23 May 19 Ustyme is a video-call program that allows two users, in two places, to read a story or play a game together.
A New View of AV By Sascha Zuger published 22 May 19 The world of AV tech is booming, with new trends like AR and VR reinvigorating the field with innovative ways to incorporate learning.
Emoji Scavenger Hunt By Ozge Karaoglu published 22 May 19 Emoji Scavenger Hunt is a fun AI- powered experiment that you can play on your phones or your iPads in the classrooms.
Simple Solution for Active Kids in the Classroom By Tech & Learning published 22 May 19 GoNoodle is a series of web-based videos, games, and activities focused on introducing short bursts of physical exercise in the classroom.
A Q&A with Future Ready Superintendent Michael McCormick, Val Verde (CA) Unified School District By Tara Smith published 22 May 19 Even our youngest students are engaged in critical thinking, making sound decisions and choices as they identify and solve authentic problems.
What Makes a Good STEM/STEAM Toy? By TL Editors published 22 May 19 New Toy Association Research Identifies 14 Characteristics of Toys that Cultivate Kids’ Science & Math Skills
Makerspaces & PBL…Perfect Together By Laura Fleming published 21 May 19 Educators interested in Makerspaces, STEM Labs, Project-Based Learning, Inquiry-Based Learning, and Genius Hour may feel unsure of how to integrate all of those things into their practice
Gale Introduces Gale In Context: For Educators By TL Editors published 21 May 19 Educators can work independently, share their planning with others or work collaboratively to build classroom resources.
BACK OFFICE BUSINESS: Nearly 1,200 Districts Renew Partnerships with Gaggle By TL Editors published 19 May 19 Gaggle has retained the majority of its subscribers, with 92 percent of districts renewing their Gaggle partnership year after year.