Congratulations to the Winners of SIIA Innovation Incubator Program
The Education Division of the Software & Information Industry Association (SIIA) showcased some of the newest and most innovative products in the education technology market, and recognized the best among them as part of the Innovation Incubator program at the Education Business Forum, the leading business and finance conference for the K-12 and postsecondary education technology market, held Dec. 9-10 in New York City.
Award Winners:
- Most Likely to Succeed (tie): Cogent Education, Interactive Case Studies
- Most Likely to Succeed (tie): Listen Current, Listen Current
- Most Innovative: Cogent Education, Interactive Case Studies
- Educators’ Choice:Mobile Education Store: Crack the Books
- Faculty Choice: Cogent Education, Interactive Case Studies
Runners-Up:
- Most Innovative Runner-Up: Second Avenue Learning, TARGETS
- Educators’ Choice Runner-Up: Listen Current, Listen Current
- Faculty Choice Runner-Up: Twenty One Toys
“This year’s Innovation Incubator participants presented extraordinary education technology products,” said Karen Billings, vice president of the SIIA Education Division. “The program winners will be among entrepreneurs to watch as they continue to innovate in the coming years.”More than 50 applicants were assessed for the Innovation Incubator program on a broad range of criteria. They were judged by both industry leaders and educators in classrooms around the globe. Ten participants and one alternate were selected as finalists for the program, and the winners were judged by the ed tech leaders at the Education Business Forum.
The full list of finalists:
- ApplicantLab, ApplicantLab
- Cogent Education, Interactive Cases
- Continuum Education, Apropos
- Edukey Education, Class Charts
- Gradeable, Gradeable Workflow
- Listen Current, Listen Current
- MathCloud, MathCloud
- Mobile Education Store, Crack The Books
- Second Avenue Learning, TARGETS
- Teachley, Teachley Analytics
Alternate:
The SIIA Innovation Incubator Program identifies and supports entrepreneurs in their development and distribution of innovative learning technologies. The program began in 2006 and has provided support for dozens of successful products and companies in their efforts to improve education through the use of software, digital content, and related technologies. The program is open to applicants from academic and non-profit institutions, pre-revenue and early-stage companies, as well as established companies with newly developed technologies.
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